Special Items Use In PvP
Page 1 of 1
Special Items Use In PvP
These items may help you in PvP:
Ring of Wizard - a special drop gotten during White Wizard Invasions, which increases damage and attack speed, only one can be carried by a character at a time, and cannot be repaired.
Angel - Increases your max HP by 50 points. Absorbs 20% damage received.
Imp - Increases your attack by 30%. Your character loses 3 HP every time you score a hit.
Unicorn - Increases your defense rate by 30% (you dodge attacks more easily), and also makes you move at the same speed you would when running. It is a mount unit, so you can use the Impale Skill while on it, but you may not enter Atlans or Icarus while riding it.
Dinorant - Created by in the Chaos Machine (using 10 Unicorns and one Jewel of Chaos), the Dinorant is like a combination of the other three guardian items; it allows the wearer to run at the same speed as a unicorn and use the impale skill, absorbs damage like an angel (However, it only absorbs 10% rather than 20% and does not increase hp) and increases damage dealt like an Imp (An increase of only 15%, as compared to the 30% of an imp). It may have extra options, like additional attack speed, more damage absorption and AG increase. It also allows the character to enter Icarus, as an alternative to wings. It comes with a DK-exclusive Raid skill, the only ranged skill a DK can use.
Fenrir (Gold, Black, Blue or Red) -This pet can be used by all classes, the minimum level to use it is level 300. they all have a special skill called Plasma Storm (when used on other players, this can actually lower the durability of their sets), used to hit nearly all monsters in the screen, but has a delay each repetitious time.
Gold Fenrir - Life/Mana 200 increase, Attack Power 33 Increase, Defense Power 16 Increase
Black Fenrir - Increase Final Damage +10%, Increase Speed
Blue Fenrir - Absorb Final Damage +10%, Increase Speed
Red Fenrir - normal.
One-Use Items used in PvP:
Healing Potions - will recover your HP.
Mana Potions - will recover your MP. When your MP depletes, one potion is used automatically.
Heroes Potion - recovers HP and AG. It can also be used to replace SD potions as it also recovers SD.
SD Potion - the newest type of potion that came with Season 2. It is used to restore SD.
Potion of Soul - Has many effects, such as Increase Attack Speed +20, Increase Resistance to Lighting and Ice and Increase Stamina Speed Recovery. This potion is also used in Castle Siege.
Small Complex Potion - Able to be carried in bulks of 25 on a slot , Heals 1 - 2 bars of HP & Heals SD Fully.
Complex Potion - Able to be carred in bulks of 10 on a slot(Not Sure) , Heals 2 - 3 bars of HP & Heals SD Fully.
Large Complex Potion - Able to be carried in bulks of 3 on a slot , Heals 3 - 4 bars of HP & Heals SD Fully.
Ring of Wizard - a special drop gotten during White Wizard Invasions, which increases damage and attack speed, only one can be carried by a character at a time, and cannot be repaired.
Angel - Increases your max HP by 50 points. Absorbs 20% damage received.
Imp - Increases your attack by 30%. Your character loses 3 HP every time you score a hit.
Unicorn - Increases your defense rate by 30% (you dodge attacks more easily), and also makes you move at the same speed you would when running. It is a mount unit, so you can use the Impale Skill while on it, but you may not enter Atlans or Icarus while riding it.
Dinorant - Created by in the Chaos Machine (using 10 Unicorns and one Jewel of Chaos), the Dinorant is like a combination of the other three guardian items; it allows the wearer to run at the same speed as a unicorn and use the impale skill, absorbs damage like an angel (However, it only absorbs 10% rather than 20% and does not increase hp) and increases damage dealt like an Imp (An increase of only 15%, as compared to the 30% of an imp). It may have extra options, like additional attack speed, more damage absorption and AG increase. It also allows the character to enter Icarus, as an alternative to wings. It comes with a DK-exclusive Raid skill, the only ranged skill a DK can use.
Fenrir (Gold, Black, Blue or Red) -This pet can be used by all classes, the minimum level to use it is level 300. they all have a special skill called Plasma Storm (when used on other players, this can actually lower the durability of their sets), used to hit nearly all monsters in the screen, but has a delay each repetitious time.
Gold Fenrir - Life/Mana 200 increase, Attack Power 33 Increase, Defense Power 16 Increase
Black Fenrir - Increase Final Damage +10%, Increase Speed
Blue Fenrir - Absorb Final Damage +10%, Increase Speed
Red Fenrir - normal.
One-Use Items used in PvP:
Healing Potions - will recover your HP.
Mana Potions - will recover your MP. When your MP depletes, one potion is used automatically.
Heroes Potion - recovers HP and AG. It can also be used to replace SD potions as it also recovers SD.
SD Potion - the newest type of potion that came with Season 2. It is used to restore SD.
Potion of Soul - Has many effects, such as Increase Attack Speed +20, Increase Resistance to Lighting and Ice and Increase Stamina Speed Recovery. This potion is also used in Castle Siege.
Small Complex Potion - Able to be carried in bulks of 25 on a slot , Heals 1 - 2 bars of HP & Heals SD Fully.
Complex Potion - Able to be carred in bulks of 10 on a slot(Not Sure) , Heals 2 - 3 bars of HP & Heals SD Fully.
Large Complex Potion - Able to be carried in bulks of 3 on a slot , Heals 3 - 4 bars of HP & Heals SD Fully.
RazorBlade- Posts : 136
Join date : 2009-06-04
Age : 34
Location : Planet, Earth
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|